All work
PhishPhinder
2025–2026, learning platform, identity and interface
Project-based collaboration with Fourmeta.
Worked with the team across product direction, interface design and delivery.

Learn to recognise the threat. A cybersecurity learning app created with CyberSafe to help people identify phishing attacks.
Make an invisible risk tangible.
An informative, reassuring interface turns the subject into something people can recognise and practise. Characters and a distinctive visual identity give the learning experience a human presence.


Stay alert, stay engaged.
The visual system uses carmine pink to communicate vigilance. Product screens, illustration and motion bring the cybersecurity theme into a coherent learning experience.



A world that responds.
Character animation gives the phishing education platform a playful, recognisable language.
